Description
Generating a New Reality: From Autoencoders and Adversarial Networks to Deepfakes, ISBN-13: 978-1484270912
[PDF eBook eTextbook]
- Publisher: Apress; 1st ed. edition (July 30, 2021)
- Language: English
- 338 pages
- ISBN-10: 1484270916
- ISBN-13: 978-1484270912
The emergence of artificial intelligence (AI) has brought us to the precipice of a new age where we struggle to understand what is real, from advanced CGI in movies to even faking the news. AI that was developed to understand our reality is now being used to create its own reality.
In this book we look at the many AI techniques capable of generating new realities. We start with the basics of deep learning. Then we move on to autoencoders and generative adversarial networks (GANs). We explore variations of GAN to generate content. The book ends with an in-depth look at the most popular generator projects.
By the end of this book you will understand the AI techniques used to generate different forms of content. You will be able to use these techniques for your own amusement or professional career to both impress and educate others around you and give you the ability to transform your own reality into something new.
What You Will Learn:
- Know the fundamentals of content generation from autoencoders to generative adversarial networks (GANs)
- Explore variations of GAN
- Understand the basics of other forms of content generation
- Use advanced projects such as Faceswap, deepfakes, DeOldify, and StyleGAN2
Who This Book Is For:
Machine learning developers and AI enthusiasts who want to understand AI content generation techniques.
Micheal Lanham is a proven software and tech innovator with more than 20 years of experience. During that time, he has developed a broad range of software applications in areas including games, graphics, web, desktop, engineering, artificial intelligence (AI), GIS, and machine learning (ML) applications for a variety of industries as an R&D developer. At the turn of the millennium, Micheal began working with neural networks and evolutionary algorithms in game development. He is an avid educator, has written more than eight books covering game development, extended reality, and AI, and teaches at meetups and other events. Micheal also likes to cook for his large family in his hometown of Calgary, Canada.
What makes us different?
• Instant Download
• Always Competitive Pricing
• 100% Privacy
• FREE Sample Available
• 24-7 LIVE Customer Support
3D Virtual Treatment Planning of Orthognathic Surgery Gwen Swennen, ISBN-13: 978-3662473887
Managerial Accounting (16th Edition) – eBook
A Compendium of Neuropsychological Tests 3rd Edition, ISBN-13: 978-0195159578
Guyton and Hall Textbook of Medical Physiology (13th Edition) – eBook
Understanding Management 10th Edition Richard L. Daft, ISBN-13: 978-1305502215
The History of Mathematics: An Introduction 7th Edition, ISBN-13: 978-0073383156
Microeconomics of Banking 2nd edition Xavier Freixas, ISBN-13: 978-0262062701
You’re Wrong, I’m Right: Dueling Authors Reexamine Classic Teachings in Anesthesia, ISBN-13: 978-3319431673
Encyclopedia of Information Science and Technology, 4th Edition (10 Volumes)
Principles of Anatomy and Physiology (15th Edition) – eBooks
AACN Essentials of Progressive Care Nursing 3rd Edition, ISBN-13: 9780071822923
Understanding Business (12th edition) – PDF – eTextBook
Wintrobe’s Atlas of Clinical Hematology 2nd Edition Babette Weksler, ISBN-13: 978-1605476148
Trigonometry 10th Edition by Margaret L. Lial, ISBN-13: 978-0321671776
Reviews
There are no reviews yet.